Release of bluez-4.15

This release fixes a couple of issues within the A2DP and Handsfree support. In addition it should fix all compiler warnings with recent versions of GCC.


Release of obexd-0.6

This release adds support for using the BlueZ service for authorization and service record handling. It also fixes some OBEX server issues and restores the correct COPYING file.


Release of bluez-4.14

This release fixes some issues with the adapter driver handling and a potential crash with input devices. It also makes sure that the property types of arrays are correct and the Sony PlayStation3 remote control should now work again.


Release of bluez-4.13

This release fixes all issues found during the UPF in Budapest. Thanks again to the Nokia Maemo team for testing and fixing all the bugs and problems.


Release of bluez-4.12

This release fixes a lot of minor issues found during the first day of testing at the UPF in Budapest. Big kudos to the Nokia Maemo team :)


The biggest fix comes for an issue in our SDP server that was unable to match protocol UUIDs for the service search and service attribute search requests. This bug has been around since forever, but we finally found and fixed it.

Welcome the bluetooth-testing tree

The 2.6.27 kernel goes into its final phase and is expected to be released really soon. I just created probably my last patch against the 2.6.26 kernel. It adds a quirk for the Bluetooth 2.1 based A-Link dongle and updates the btusb suspend/resume support.


To have a more transparent view of pending or development patches, I created the bluetooth-testing.git repository. It includes all patches that will be submitted during the next merge window. This tree is not stable and might be re-based at any time. So don’t depend on it.

Release of bluez-gnome-1.8

This release ensures that mice and keyboards are automatically marked as trusted. It also adds support to bluetooth-sendto to use the new obex-client if available.


Release of bluez-4.11

This release fixes an issue with the SCO server socket and an issue with uninitialized reply messages of some GetProperties methods that could have caused random crashes.


The issue with the SCO server socket caused some connection issues with headsets. If you still see these issues, please report them on the mailing list.